Open to Remote | US Citizens Only | Client Relations

Description

This is a remote-friendly opportunity to work with a fast-growth technology company that’s secured over $600M in their SeriesA and B funding rounds. Curious to learn more? Read on.

3 Things to Know About The Company

  • Built on the backbone of SpatialOS and combining the latest in scientific modeling and AI, Improbable Defense enables clients to have a highly-tailored training simulation platform.
  • Their mission? Make Government and Industry training simulations more effective and realistic and make military preparedness more cost effective.
  • Their people? Innovative, innately curious people who have always valued the transformative in tech and beyond, actively pursuing personal and professional growth.

3 Things to Know About the Role

  • You’ll develop custom integrations for a whole new class of application - Improbable’s SpatialOS platform and other products - that are built and deployed for efficiency, scalability and high-availability. Post-Pandemic, there will be some domestic travel to client sites, the percentage of which will highly depend on where you’re based today.
  • What you build will vastly increase the capabilities for planning and meeting the threats of the modern world.
  • You’ll work closely with your own and other Engineering and Product teams, including the Games Business Unit Partner Engineering team to share expertise, develop and leverage common resources.

3 Things About an Ideal Candidate

  • You’ve worked in a customer-facing engineering role, or at least the strong desire to do so. This means you’re an efficient communicator to both technical and non-technical audiences. Bonus points if you’ve directly handled low-level (vs. purely UI) integrations.
  • Your software architecture, software engineering or computer engineering background equips you with proficiency in one or more of the following programming languages : C++, C# and Java
  • You’ve deployed and run production software on AWS or Azure, and are at least familiar with distributed architectures and cloud infrastructure. Big bonus points if you have specific experience with gaming and simulation engines (ex. Unity), and extra big bonus points if it’s with military simulation and training.

 

Note that this role requires US Citizenship. Security Clearance is a plus, but not required.

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